Ghoulish Light

1st-level Necromancy*

Casting Time: 1 action
Range: Touch
Components: V, S, M (a bit of rendered fat)
Duration: 8 hours
Spell Class: Cleric, Sorcerer, Wizard


A sickly green flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, except for its green hue, but it creates no heat and doesn't use oxygen. The flame can be covered and hidden, but not smothered or quenched.

Undead within 30 feet of this light have advantage on saving throws against effects that turn undead. If an undead already had advantage on such saving throws before entering the area, it instead gains immunity to effects that turn undead while within the area.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the effect persists until it is dispelled.