Enhance Ability
2nd-level Transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (fur or a feather from a beast)
Duration: Concentration, up to 1 hour
Spell Lists: Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains the effect until the spell ends.
-
Bear’s Endurance: The target has advantage on Constitution checks. It also gains
2d6temporary hit points, which are lost when the spell ends. -
Bull’s Strength: The target has advantage on Strength checks, and their carrying capacity doubles.
-
Cat’s Grace: The target has advantage on Dexterity checks. It also doesn’t take damage from falling 20 feet or less if it isn’t incapacitated.
-
Eagle’s Splendor: The target has advantage on Charisma checks.
-
Fox’s Cunning: The target has advantage on Intelligence checks.
-
Owl’s Wisdom: The target has advantage on Wisdom checks.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.