Mental Barrier
2nd-level 6. 🔧Mechanics/🪄 Magic/Schools Of Magic/Abjuration
Casting Time: 1 reaction, which you take when you are forced to make an Intelligence, a Wisdom, or a Charisma saving throw
Range: Self
Components: V
Duration: 1 round
Spell Lists: Sorcerer, Warlock, Wizard
You protect your mind with a wall of looping, repetitive thought. Until the start of your next turn, you have advantage on Intelligence, Wisdom, and Charisma saving throws, and you have resistance to psychic damage.