False Sun

9th-level Evocation

Casting Time: 1 action
Range: 300 feet
Components: V, S, M (a pearl bathed in the first light of dawn worth at least 500 gp, which the spell consumes)
Duration: Concentration, up to 1 minute
Cleric, Druid Sorcerer, Wizard

You summon a miniature sun at a point within range. This radiant sphere hovers 30 feet above the ground, shedding bright light in a 120-foot radius and dim light for an additional 120 feet.

The False Sun creates a 60-foot radius sphere of intense radiant energy centered on itself, and it remains stationary
unless you use your bonus action on your turn to move it up to 20 feet. While maintaining concentration on the spell this sphere of radiant energy affects the battlefield in the following ways: